Helen Aristopolous
SOCIAL
Pre ●●○○○
Man ●●●○○
Com ●●○○○
PHYSICAL
Str ●○○○○
Dex ●●●○○
Sta ●●○○○
MENTAL
Int ●●●●○
Wit ●●○○○
Res ●●○○○

Wisdom ●●●●● . ●●○○○
Health ●●●●● . ●●○○○
Willpower ●●●●○ . ○○○○○
PHYSICAL SKILLS
Athletics ●○○○○
Brawl
(escaping
holds/grabs
)
●○○○○
Drive ○○○○○
Firearms ○○○○○
Larceny ●○○○○
Stealth ●○○○○
Survival ●○○○○
Weaponry ○○○○○
MENTAL SKILLS
Academics ●○○○○
Crafts ○○○○○
Investigate ●●●○○
Medicine ●○○○○
Occult
(magical
analysis
)
●●●○○
Politics ●○○○○
Science ○○○○○
Spycraft ○○○○○

SOCIAL SKILLS
Animal Ken ○○○○○
Empathy ●●○○○
Expression ●○○○○
Intimidation ○○○○○
Persuasion ●●●●○
Socialize ●○○○○
Streetwise ●○○○○
Subterfuge
(evidence)
●●○○○
Skull%3B%20Mage%2002%20%28B%26W%2C%20big%29.png

Nature: Player Character
Player: (anyone)
User: Lankin the Mad MageLankin the Mad Mage

Type: Proximus
Dynasty: Priamid
XP spent: 128 general, 31 special

Virtue: Prudence (plans ahead)
Vice: Lust (too nosy & curious)
.

Description

Gender: Girl (not 'woman')
Age: Twenty-one
Origin: 31st October
Ethnicity: Greco-american
.
Body: Short, yet slightly gangly
Hair: Thick black curls, half-long
Eyes: Bright chocolate brown
Weight: More than she says
Height: 152 cm
.

Information

Accustomed to being the smartest person in the room and not being blind to the magic in the world like others are, she long ago accepted that nobody'd ever understand things like she could, or share how she saw the world.

Lives to satisfy her own curiosity. She doesn't get too frustrated by how hard it is to share her findings with others, but instead sees it as a challenge for her to overcome, a test of her ingenuity & brains. Doesn't think faking evidence to do so is wrong.

Family Curse:
●Can never share information gained through the use of her own supernatural abilities.
●If she tries, she unwillingly gives wrong information, the info getting replaced with lies.
.

Merits

●Status (The Occulted Inheritors of Liberty) 1
●Direction Sense 1
●Hobbyist Clique (investigate) 2
●Safe Place 2
●Hallow 2
●Destiny 3

Blessings

NAME lvl type dice Attribt + Skill Target Parameters
Grim Sight 1 Death 6 Wits + Occult cast on self 1 scene duration
Forensic Gaze 1 Death 5 Int + Medicine cast on self concentration
Final Vision 2 Death 5 Pres + Occult touched corpse concentration
Communicate
with Ghosts
1 Death 5 Wits + Occult cast on self 1 scene duration
Touch Ghosts 2 Death 4 Dex + Survival cast on self 1 scene duration
Summon Ghosts 2 Death 6 Pres +Persuasn sensory range vs ghost's Resistance
Perfect Timing 1 Time 6 Int + Composure cast on self reflexive, 1 Mana
Vision o.t. Past 2 Time 7 Int + Investigate minus 'sympathy' concentrtn, 1 turn/sux
Divination 3 Time 7 Int + Investigate minus 'sympathy' 1M, conc, 1answr/sux
Prophecy 4 Time 7 Int + Occult minus 'sympathy' conc, 1 answer/sux
The Evil Eye 2 Fate 7 Man + Pers -Composure 1 Mana, 1 action/sux

.

Equipment

NOTABLE GEAR Tool Bonus Coverage Size Details Cost
Concealable Lockpick +1 dice Larceny skill 1 only mechanical locks 1
Quartz pendant (on necklace) +1 dice scrutinize aura 1 must see through it 1
Flashlight 1 less penalty Perception 1 vs darkness penalties 1
.
WEAPONS Dmg Range ammo Tags
Brass Knuckles +1 B melee - Brawl
.
PROTECTIONS Armor Defense Mobility Tags
Prophylactics - - - social

.

Character Sheet

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